Unterschiede zwischen den Revisionen 5 und 6
Revision 5 vom 24.10.2011 12:26
Größe: 509
Autor: LotharF
Kommentar:
Revision 6 vom 17.12.2011 19:34
Größe: 464
Autor: LotharF
Kommentar:
Gelöschter Text ist auf diese Art markiert. Hinzugefügter Text ist auf diese Art markiert.
Zeile 1: Zeile 1:
||<tablewidth="520px" tablestyle="text-align: center;"bgcolor="#ffffa0"> {{http://mikrokopter.de/images/deu.gif}} Seite in [[MK-Parameter/Coupling|Deutsch]] ||<bgcolor="#ffffa0"> {{http://mikrokopter.de/images/fra.gif}} Page en [[fr/MK-Parameter/Coupling|français]] || {{{#!wiki MK_Nav
||<class="MK_Nav_Header" width= "100%">Coupling||
||<class="MK_TBody":>'''[[en/MK-Parameter|Back to mainview]]'''||
}}}
Zeile 3: Zeile 6:
||<tablewidth="520px" tablestyle="TEXT-ALIGN: center"bgcolor="#FACC2E"> [[en/MK-Parameter|Back to mainview]]||
{{{#!wiki MK_select1

 * {{http://mikrokopter.de/images/deu.gif}} [[MK-Parameter/Coupling|deutsch]]
 * {{http://mikrokopter.de/images/fra.gif}} [[fr/MK-Parameter/Coupling|français]]

}}}

Coupling

Back to mainview


Coupling (Achskopplung)

https://gallery.mikrokopter.de/main.php?g2_view=core.DownloadItem&g2_itemId=91524&g2_serialNumber=1

A yaw movement couples pitch and roll now. This means that the MikroKopter flies a curve
if, for example, you nick and yaw at the same time. This prevents that the MK is getting dizzy after curves.

Choosing the functions

  • Yaw pos. feedback (Gier pos. Rückkopplung)

    • Here the degree of coupling axis is set.
      Is the value too small, the MK hangs in a left curve to the right.
      Is the value too large, however, the MK hangs in a left curve to the left.

  • Nick/Roll feedback (Nick/Roll Rückkopplung)

    • Here the negative feedback of the coupling shaft can be adjusted. This takes up the nose of the copter in the curve.
      If the value is too large, the MK is on a curve (e.g. left forward) backwards.

      • If the value is too small, the MK is on a curve (e.g. lefr forward) forwards.
  • Yaw correction (Gier-Korrektur)

    • So the MikroKopter tries to counteract the (possibly unintentional) change of direction or limit this movement.
      If the value is zero it turns deliberately into a curve. So you can use as a rolling "aileron".
      If the sport-settings are to strong or aggressive, you should set the value to 1.